Multiple Choice Sucks
I’m sure you’ve been there. Legal takes your well-crafted multiple-choice questions and adds just enough words for clarification to the correct answer to make it four
If you’re not sure about the difference between gamification, game-based learning, serious games, game-based assessments and mashed potatoes, please read this post first.
Five mistakes I’ve
5 Quick Learnaways from ATD ICE 2017
Resources I promised for my augmented reality escape room session are here. If you need more resources from the conference, check out JD Dillon’s FlipMag and
How to make the most out of a conference?
Have you ever been to a conference where some of the sessions were great wins, some okay impasses, while others felt like you just can’t beat the house?
What is this post about?
I’m building a one-stop-scroll place to store all info about my session at the ATD International Conference and Expo. Before the session, it will host the backstory and other
In my ATD Learning Technologies blog, I’ve explored how the design thinking framework helps creating the Escape the WORL&D! experience for my innogizer session at the ATD International Conference
Play to Learn: Breaking the Curse of Knowledge
Sharon Boller and Karl Kapp have just released their book: Play to Learn. And guess what! They asked me to be a tour stop!! I’ve never been a tour stop
Here’s an example of hiding branches in Rise.
While the solution above work, there’s a caveat: since some of the user does not see all branches, Rise will send completion to the LMS, even if
Somewhere in the WORL&D people are not connecting the dots!
Imaginary conversation follows:
ID: PacMan is a good idea. I think I have everything for the PacMan game.
Santa had an idea!
What if you could leave a prezy to your fellow L&D peeps? It would work like this:
You tap the magic red tape and leave a message. Something you learned in 2016.
And hit GO! With