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What is this post about? I’m building a one-stop-scroll place to store all info about my session at the ATD International Conference and Expo. Before the session, it will host the backstory and other

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Design Thinking and Augmented Reality

In my ATD Learning Technologies blog, I’ve explored how the design thinking framework helps creating the Escape the WORL&D! experience for my innogizer session at the ATD International Conference

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Play to Learn: Breaking the Curse of Knowledge

Play to Learn: Breaking the Curse of Knowledge Sharon Boller and Karl Kapp have just released their book: Play to Learn. And guess what! They asked me to be a tour stop!! I’ve never been a tour stop

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Rise Completion on Launch

Here’s an example of hiding branches in Rise. While the solution above work, there’s a caveat: since some of the user does not see all branches, Rise will send completion to the LMS, even if

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L&D and Connecting the Dots

Somewhere in the WORL&D people are not connecting the dots! Imaginary conversation follows: ID: PacMan is a good idea. I think I have everything for the PacMan game. Share this:TwitterLinkedInFacebookGoogleLike

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xAPI Gift: You’ve Got Prezy

Santa had an idea! What if you could leave a prezy to your fellow L&D peeps? It would work like this: You tap the magic red tape and leave a message. Something you learned in 2016. And hit GO! With

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Happy New Year!

Happy New Year! Prototype list: try something random!   SORTY (Sorting of Randomized Things of Yours) http://rabbitoreg.com/games/sorty/index.html Gamification Hype: http://rabbitoreg.com/games/touchxapi/ Simulation: http://rabbitoreg.com/elhdemingo/story.html eLearning

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Insights ’16

2016 was a year with frog and toad. But mostly toad. The year of change. See all my insights in his Articulate Rise example: Share this:TwitterLinkedInFacebookGoogleLike this:Like Loading...

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Do You Understand Learning Objectives?

Did you just say the U-word? You can’t use UNDERSTAND, do you understand?? — Anonymous ID, Bloomed in Taxonomy, PA The story above, featuring learning objectives, is completely fictional and

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Michael Allen: Hitchiker’s Guide to the eLearning Galaxy

“The Hitchhiker’s Guide to the Galaxy is a story about a race of hyper-intelligent pan-dimensional beings who built a computer named Deep Thought to calculate the Answer to the Ultimate Question

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