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"Humans are engaged when their mind is challenged, not their mouse."

5 Design Steps for Learner Engagement and Motivations for Humans

Design Thinking and Augmented Reality

In my ATD Learning Technologies blog, I’ve explored how the design thinking framework helps creating the Escape the WORL&D! experience for my innogizer session at the ATD International Conference and Expo in May. The goal for the session is to encourage sharing and collaboration among participants, as well as to learn how they can design […]

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Play to Learn: Breaking the Curse of Knowledge

Play to Learn: Breaking the Curse of Knowledge Sharon Boller and Karl Kapp have just released their book: Play to Learn. And guess what! They asked me to be a tour stop!! I’ve never been a tour stop before!! I just hope I won’t pass the curse onto them…   The Curse Chicago, IL November, […]

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Rise Completion on Launch

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Here’s an example of hiding branches in Rise. While the solution above work, there’s a caveat: since some of the user does not see all branches, Rise will send completion to the LMS, even if you go all the way to the end. Someone asked me if it’s possible to send completion in Rise right […]

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Connecting the Dots: Friday the 13th

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On a Friday the 13th somewhere in the WORL&D… Imaginary conversation follows: ID: PacMan is a good idea. [not really]. Let me ask you a couple of questions to make sure we’re going to find the best solution for you. So, you said your people are not connecting the dots and you want them to connect […]

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You’ve Got Prezy

Santa had an idea! What if you could leave a prezy to your fellow L&D peeps? It would work like this: You tap the magic red tape and leave a message. Something you learned in 2016. And hit GO! With that, your message is gift wrapped, courtesy of Scirra’s Construct 2 game engine and delivered via […]

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Happy New Year!

Happy New Year! Prototype list: try something random!   SORTY (Sorting of Randomized Things of Yours) http://rabbitoreg.com/games/sorty/index.html Gamification Hype: http://rabbitoreg.com/games/touchxapi/ Simulation: http://rabbitoreg.com/elhdemingo/story.html eLearning Heroes Examples: https://community.articulate.com/articles/gamification-examples-elearning Song 1: http://rabbitoreg.com/guess80/song1/story.html Song 2: http://rabbitoreg.com/guess80/song2/story.html Timer: http://www.rabbitoreg.com/timerdemo/timer_1/story.html http://www.rabbitoreg.com/timerdemo/timer_2/story.html Millenial Aquarium: http://rabbitoreg.com/games/millennial_aqua/story.html Video interview: http://rabbitoreg.com/gms/zsoltinterview/story.html Pre-training example: http://www.rabbitoreg.com/2016/05/03/hook-them-javascript-and-storyline-to-engage-learners/ Voice Recognition: http://rabbitoreg.com/gms/speech_travel/story.html Negotiation skills MVP: http://rabbitoreg.com/atdtk/negotiation/story.html JUMP WARS: http://rabbitoreg.com/games/jumpwars/ PUZZLE: http://rabbitoreg.com/puzzle/ PREZY: http://www.rabbitoreg.com/prezy/ Branching in RISE: http://rabbitoreg.com/risedemo2/#/?_k=edlsdb  

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Insights ’16

A summary of insights for 2016…

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Do You Understand Learning Objectives?

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Did you just say the U-word? You can’t use UNDERSTAND, do you understand?? — Anonymous ID, Bloomed in Taxonomy, PA The story above, featuring learning objectives, is completely fictional and any resemblance to living or dead is mere coincidence. Why do we need learning objectives? Writing smart learning objectives is an art. I’ve talked to a […]

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Michael Allen: Hitchiker’s Guide to the eLearning Galaxy

“The Hitchhiker’s Guide to the Galaxy is a story about a race of hyper-intelligent pan-dimensional beings who built a computer named Deep Thought to calculate the Answer to the Ultimate Question of Life, the Universe, and Everything. And the answer is: 42.” Here’s 42 deep thoughts about Michael Allen’s Guide to e-Learning (second edition): 1. […]

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How to create “fake branching” with RISE?

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First, take a look at this “fake branching” demo. The story is somewhat whimsical and it “feels like” it’s personal, as it provides choices and responses. In reality, there’s no real branching. Out-of-the-box, Articulate Rise (at least at this point) does not provide branching. You can, however, add stacked buttons as a choice to make. The […]

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