Heading to ATD ICE in May? Let’s bound! Meeting like-minded L&D professionals from all over the world is exciting. This time, we’re doing a little gamification experiment to make networking
Example of Using Parallel Effect (and markers) in Storyline What you need: Slider 1: picture in the background (city and sky) Slider 2: picture in the front (houses) Slider 3:
Seriously, I’ve been reading articles after articles that start out like that: “Gamification is not about playing games.” Then they go on with game design, game elements, even examples of
How do you feel about completing a task under time pressure? If there’s one single topic I get asked most about gamifying e-learning is this one: the timer. The story usually goes
Working out loud on whimsicability… What I learned last year from David Anderson, Melissa Milloway and Jane Bozarth, is that you never know what people find interesting, useful or even funny.
Last year, I started a Work Out Loud (actually Tweak Out Loud) project: a gamified Storyline elearning that addresses common myths about gamification/game-based learning. I’ve learned a lot since the
Earlier this year, I had the pleasure to do two hands-on sessions at the ATD TechKnowledge conference in Las Vegas, NV. The point I was trying to drive home was
I had the honor to speak at the ATD TechKnowledge conference last week in Las Vegas, NV. This is a reflection on things you might find useful or at least interesting
Using the YouTube iFrame API In Articulate Storyline, you can embed videos and you have full control over them. However, many times you want to show an external YouTube video
As the storyline goes: In a far, far away LRS… Knowledge is trapped in the gray matter. The sleeping Forces must be awakened. Rumor is, there’s a courageous player out