How do you feel about completing a task under time pressure?
If there’s one single topic I get asked most about gamifying e-learning is this one: the timer.
The story usually goes like this:
Working out loud on whimsicability…
What I learned last year from David Anderson, Melissa Milloway and Jane Bozarth, is that you never know what people find interesting, useful or even funny. Unless
Last year, I started a Work Out Loud (actually Tweak Out Loud) project: a gamified Storyline elearning that addresses common myths about gamification/game-based learning. I’ve learned a lot since