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Speaking with Lisa Minogue-White on 5 Design Steps on Learner Engagement for Humans

Gamified Storyline: All Myths Must Die (#AllMythsMustDie)

Objectives The objective of this post is three-fold (but interconnected): Expose 6 myths about gamification/game-based learning and provide some clarity around them. Introduce game-design elements used in gamification/game-based learning, not just by defining them but showing them in action. Engage in Amy Jo Kim’s Action Matrix (player types) to better understand our audience. Instead of listing […]

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Realistification vs. Gamification vs. Game-based Learning

Confession. Okay, confession. “Realistification” is not a real word. Made-up word. I made it up. But so was Gamification at some point, and look how main stream it is now! In fact, it’s so hot that the next season of Game of Thrones is rumored to be retitled as Gamification of Thrones. Yet, there seems to be a […]

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Storyline Communication with a Web Server

How to send data to a Web server? There are times when you want to send score, variables, visited pages or quiz results to a Web server. You can then store the data in a database on the server. This demo shows a very simple implementation of sending and receiving data via JSON. If you’re not […]

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Voice Recognition Experiment

Speaking of multiple choice… This is really just an experiment at this point. But… What if you could SAY your answer to a question? Instead of selecting from four options? What if Storyline would recognize your answer and then react accordingly? Generally, two types of people are reading this blog. If you’re Type A, you completely skip […]

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Morning Coffee: JavaScript & Storyline

UPDATE: I’ve updated the example with some tweaks for html5. Main change: replaced True/False with a number variable using 1/0. There’s something fishy sometimes with passing True/False to JavaScript in HTML5. You can use a number variable and set it to 0 for false and 1 for true. UPDATE (06/19/17): Added parseInt(). Not that brewing Java! […]

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When I ruled the world…

Have you ever been a King? A Ruler? Tremendous responsibility. Dangerously long hours and no vaca. Good perks, though. Well, play this Demo to experience the role of a Ruler if you dare to roll the dice.  In a previous post (Advanced Storyline) we’ve looked at the idea of using a mini-game within Storyline. Here’s a […]

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June is Debunk Learning Styles Month

Small contribution to the Debunk Learning Styles Month effort…

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Gamification of Breakfast

#6 is getting excited! In its simplest form, gamification is a tool that helps us survive reality. Because no matter how smart your three-old daughter is, she can be motivated. Enter the gamification of breakfast. The Goal Before the implementation of any gamification, you must have a clear goal in mind. In my case study, it was to […]

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Keep Your Head in the Game: Advanced Storyline

  Are you an advanced Articulate Storyline user?  You probably know a lot about variables, triggers and conditions. With clever combination of these elements, you can create powerful branching e-learning scenarios. Now, imagine if you could play a mini game in the middle of a Storyline course. A game that communicates with your course, and […]

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Spread the Word: Gamify is Transitive

  Gamify. Be careful with this verb. It’s transitive. Ask your L&D professional about it before it’s too late.

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