Category Archives for Gamification, Game-based learning and Game-thinking

You’ve Got Prezy

Santa had an idea! What if you could leave a prezy to your fellow L&D peeps? It would work like this: You tap the magic red tape and leave a message. Something you learned in 2016. And hit GO! With that, your message is gift wrapped, courtesy of Scirra’s Construct 2 game engine and delivered via […]

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Happy New Year!

Happy New Year! Prototype list: try something random!   SORTY (Sorting of Randomized Things of Yours) http://rabbitoreg.com/games/sorty/index.html Gamification Hype: http://rabbitoreg.com/games/touchxapi/ Simulation: http://rabbitoreg.com/elhdemingo/story.html eLearning Heroes Examples: https://community.articulate.com/articles/gamification-examples-elearning Song 1: http://rabbitoreg.com/guess80/song1/story.html Song 2: http://rabbitoreg.com/guess80/song2/story.html Timer: http://www.rabbitoreg.com/timerdemo/timer_1/story.html http://www.rabbitoreg.com/timerdemo/timer_2/story.html Millenial Aquarium: http://rabbitoreg.com/games/millennial_aqua/story.html Video interview: http://rabbitoreg.com/gms/zsoltinterview/story.html Pre-training example: http://www.rabbitoreg.com/2016/05/03/hook-them-javascript-and-storyline-to-engage-learners/ Voice Recognition: http://rabbitoreg.com/gms/speech_travel/story.html Negotiation skills MVP: http://rabbitoreg.com/atdtk/negotiation/story.html JUMP WARS: http://rabbitoreg.com/games/jumpwars/ PUZZLE: http://rabbitoreg.com/puzzle/ PREZY: http://www.rabbitoreg.com/prezy/ Branching in RISE: http://rabbitoreg.com/risedemo2/#/?_k=edlsdb  

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Insights ’16

A summary of insights for 2016…

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Michael Allen: Hitchiker’s Guide to the eLearning Galaxy

“The Hitchhiker’s Guide to the Galaxy is a story about a race of hyper-intelligent pan-dimensional beings who built a computer named Deep Thought to calculate the Answer to the Ultimate Question of Life, the Universe, and Everything. And the answer is: 42.” Here’s 42 deep thoughts about Michael Allen’s Guide to e-Learning (second edition): 1. […]

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5 Perceived L&D Takeaways from DevLearn

I have to admit, every time something good ends (like a conference), I’m puzzled by how fast a day went. (As opposed to a 5 hour flight with a twist of turning back after 20 minutes because of a mechnical issue.) But again, I have to remind myself that it is just sheer perception. Time […]

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Storyline – Construct 2 (or any webobject) Integration

Passing and Receiving Variables (Storyline and Webobject) Back in January 2016 I had a session on Storyline integration with Construct 2 game engine at the ATD TechKnowledge conference. A full page was dedicated to the session made in Inkling. While it lasted it was a great resource. However, as I changed jobs, my account was […]

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How to beat the odds at DevLearn?

 { GO BLIND } How to make the most out of a conference? Have you ever been to a conference where some of the sessions were great wins, some okay impasses, while others felt like you just can’t beat the house? Odds are always against you when you go blind! Here’s my two cents how to make […]

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JavaScript & Storyline Two-Way Communication via iFrame

Why would I need to know about IFrames? In a previous post, we looked at how to use JavaScript to access or change Articulate Storyline variables from JavaScript. Here’s a practical example of that functionality. In my DevLearn session, we find ourselves in a story. This is Uncle Tomsday’s ship. Some of the items are stolen […]

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DevLearn Experiment: how to speak xAPI?

I have the honor to “speak” (which is a word I dislike, btw) at the eLearning Guild’s DevLearn conference (Nov 16-18, Las Vegas, NV). My session is Busting the Myths Around Gamification. We’ll discuss questions like these. First of all, my argument is not to do gamification for learning. Start with Game Thinking in mind. An […]

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“How do I tell my boss that gamification is not a good idea?”

and other good questions from Learning and Development… I recently returned from Orange County, CA, where I had the pleasure to work with the ATD OC chapter on shedding some lights on Game Thinking in L&D. During the Tapas, Wine and Gamify networking event, I had an enthusiastic audience asking all kinds of questions about […]

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