Articulate 360 As you probably know by now, Articulate has released Articulate 360 this week. There’s lots of great articles already on new features in Storyline, the template library, the
How to make the most out of a conference? Have you ever been to a conference where some of the sessions were great wins, some okay impasses, while others felt like
Why would I need to know about IFrames? In a previous post, we looked at how to use JavaScript to access or change Articulate Storyline variables from JavaScript. Here’s a practical
I have the honor to “speak” (which is a word I dislike, btw) at the eLearning Guild’s DevLearn conference (Nov 16-18, Las Vegas, NV). My session is Busting the Myths Around
and other good questions from Learning and Development… I recently returned from Orange County, CA, where I had the pleasure to work with the ATD OC chapter on shedding some
What’s Cool Beans!? Cool Beans! is a table top game for instructional designers who are just testing the waters of game thinking. Whether you design gamification (with the goal of
Gamification is not about points, badges and leaderboards. Not even about engaging game mechanics or extraordinary games. It’s about people. Ordinary people, trying their best. It’s about motivating ordinary people
Start out with Game Thinking in mind and not with a solution in mind! And now, engagement is discussed in my book as well: www.engagetheworldbook.com What Lies Beneath? Learner engagement
How to capture text entry real time? I ran into a challenge recently in Storyline: I wanted the user to type in something in a text field. At the same