Archive Monthly Archives: March 2016

Prototype Challenge

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CHALLENGE: Out of Compliance Issue CHALLENGE FOR INSTRUCTIONAL DESIGNERS/DEVELOPERS (practicing variables, triggers and conditions) Business problem: Little Bunny FooFoo’s in-forest behavior is hostile towards field mice. She’s definitely out of compliance by picking them up and bomping them on the head. Training Need: FooFoo needs to change her hostile behavior. She’ll be put on a […]

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Just Another Day in Storyline Parallel

Example of Using Parallel Effect (and markers) in Storyline What you need: Slider 1: picture in the background (city and sky) Slider 2: picture in the front (houses) Slider 3: dragging the “day” Slider 1 and Slider 2 are controlled by Slider 3. Slider 1 moves slower (range is bigger) than Slider 2. That creates […]

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Storyline Variables for Non Coders

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“I’m not a coder. What’s a variable and who really pulled the trigger?” First, check out these two-minute clips to have an idea on variables: Why using a variable? Images, characters, shapes, videos, even triggers in Storyline, “live” on the slide you create them. You can only access them when you’re on the slide. Variables […]

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Gamification of Learning: Am I the Only Idiot here?

Seriously, I’ve been reading articles after articles that start out like that: “Gamification is not about playing games.” Then they go on with game design, game elements, even examples of games in learning. And finally, they conclude that gamification is not about creating or playing games. Of course, it’s confusing. This is my humble attempt […]

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