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Archive Monthly Archives: February 2016

Gamification of Learning: Am I using the timer correctly?

How do you feel about completing a task under time pressure? If there’s one single topic I get asked most about gamifying e-learning is this one: the timer. The story usually goes like this: THE

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Whimsical Stories: Work Out Loud

Working out loud on whimsicability… What I learned last year from David Anderson, Melissa Milloway and Jane Bozarth, is that you never know what people find interesting, useful or even funny. Unless

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Gamified Gamification: All Myths Must Die 2

Last year, I started a Work Out Loud (actually Tweak Out Loud) project: a gamified Storyline elearning that addresses common myths about gamification/game-based learning. I’ve learned a lot since

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