Archive Monthly Archives: December 2015

Jump Wars: Storyline, GameEngine and xAPI

As the storyline goes: In a far, far away LRS… Knowledge is trapped in the gray matter. The sleeping Forces must be awakened. Rumor is, there’s a courageous player out there who can face the ultimate challenge: sending the statements to the LRS via xAPI. Dangerous jumps ahead. Are you the one? Two minute of […]

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Storyline Variables and JavaScript

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In Storyline 2, you have the ability to manipulate/adjust variables via triggers and conditions. You might want to increase the player’s points when collect coins or something. For each of these actions on variables, you add a trigger in Storyline to adjust the variable one by one. You don’t need JavaScript to handle variables at […]

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